So this is a gesture I did - about 5 minutes I think. The goal of gesture drawing is to quickly capture your subject while including as much detail as possible. Figures are always difficult given the musculature and skeletal components. This gesture, though, is pretty good I think.
Tuesday, August 7, 2012
Tuesday, July 24, 2012
Eagle Soldier, Final Rendering
My previous post included some process work for my new portrait painting, which I'm conceptualizing as an "Eagle Soldier" - someone who serves the Emperor's elite Eagle Guard. These soldiers follow the Emperor's orders without question.
This portrait depicts the conflict that comes with being forced to follow orders. My subject is, hopefully, imparting a sense of sadness and uncertainty over having been forced to burn a local village. I painted the entire work in Adobe Photoshop CS5 and used some photo textures to make some certain areas pop.
This portrait depicts the conflict that comes with being forced to follow orders. My subject is, hopefully, imparting a sense of sadness and uncertainty over having been forced to burn a local village. I painted the entire work in Adobe Photoshop CS5 and used some photo textures to make some certain areas pop.
Monday, July 9, 2012
Warrior Portrait
Following my battle mage image, I decided to paint freehand and come up with a completely new design. So I started on this warrior profile image. It has evolved over time (see below) but is still a work in progress. Not quite finished with it but I feel like I'm on the right track.
Thursday, July 5, 2012
Battle Mage
So it's been quite a while since my last post due to a full teaching schedule and some freelance that has occupied nearly all of my time. Recently, though, I found an old sketch and decided to paint it in Photoshop. I had painted it a while back but decided to start from scratch and just apply my new experience as a digital painter to it. Below is the result. I am very happy with how it turned out. The overall painting took about two weeks.
Wednesday, September 7, 2011
The Rum Collective - A dignified poster
I've been working with The Rum Collective off and on for about a year now and thought I'd preview an old design. Long before the collective's anchor appeared I had created this simple poster for use at the tastings and other meetings. During the design phase, I kept thinking of an old gentleman's club with warm cherry wood, cigars and leather chairs filling a room lined with books. The RC Logo itself, I thought, was particularly sleek and elegant.
In the end, though, The Rum Collective decided to pursue a more pirate theme, which turned out very well. Still, from time to time I find myself staring at this image wondering what the face of TRC would look like if it had gone this way.
So, in honor of The Rum Collective's one year anniversary, I present this old design.
Tuesday, May 24, 2011
Grunge Games - The GG Logo Final
In the previous post I uploaded my initial brand design for Grunge Games. While I really enjoyed the design, it was not quite what the owner Joshua Derr had in mind. Working with him over the subsequent weeks the design was finally realized. It is a clean design that encapsulates the overall grungy nature that was asked for. The tag style font completes the urban feel that Grunge Games was hoping to achieve.
Enjoy!
Wednesday, May 18, 2011
Grunge Games - The GG Logo
Recently I've been asked by Grunge Games to work on their logo and business card designs. I'm still working with them on the final product, but I enjoyed this iteration so much that I thought I'd put it up on my site. The initial idea was to have the words pop out from a splatter of either paint, or slime that was on a wall. Then, somehow integrate the two G letters, which form Grunge Games, into something that represents a modern design.
The below designs were my initial attempts to meet my client's expectations. While they were eventually declined, I still like them quite a lot.
Subscribe to:
Posts (Atom)